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July 12, 1997 The $2,500 PC come Fall 1998 Consoles have always had the edge in video games. Better graphics, better sound, better playability, better controllers, easier setup etc. PC's, on the other hand, came off to a very rocky start. Let's briefly look at the past and present, and then see what the future holds as far as the PC is concerned. Humble Beginnings The PC had very poor graphics, virtually no sound, keyboard only control and all kinds of setup difficulties. There were still good games like Hitchhikers Guide to the Galaxy by Infocom, but ant console was above and beyond anything the PC could produce. Things quickly improved, however, especially with the introduction of the Soundblaster from Creative Labs and VGA from IBM. Suddenly the sound was pretty good (compared to no sound) and the graphics looked much better. Now you could even hook up a joystick to your PC. I remember playing Tetris 3D and Wolfenstein 3D for hours and hours. With the intro of the 486 from Intel and the CD-ROM, things became even better. More and more games flooded the market, with games like Doom to show the way. Current Status Today there are a plethora of quality games available for the PC. I won't even try to list even a friction of them. (Warcraft II, Red Alert, Quake, Mechwarrior II are just a couple of the stunning titles available now.) Configuration has become much easier, with semi-plug and play hardware and more intelligent setup programs. Graphics is quite good, with sound even better than the consoles. Even with a Pentium 166 and a descent 3D accelerator, Wipeout XL, Descent II, Tombraider and Quake look gorgeous. With multiplayer across a LAN or across the Internet, gameplay can get really exciting! We're finally at a tie, with the PC's matching the consoles in both the graphics (assuming a 3D accelerator) and sound department, even surpassing them when it comes to depth of gameplay in many titles and breadth of titles available. The War Continues Whereas the PC evolves continually with faster and faster processors, better and better graphics cards, more and more memory etc. the consoles are stuck with what they have. Only better libraries and brilliant programmers can get more juice out of the machines. Add-on hardware have been contemplated by most manufacturers, but horror stories like the Sega 32X makes such adventures highly unlikely. Sega has stated that there will be no hardware add-on for Virtua Fighter 3, likewise Namco won't rely on such a device for Tekken 3 for the PlayStation. Nintendo, being stuck with the obsolete cartridge format, has to do something. So they're coming out with the 64DD sometime in 1998. So the only option to stay in the race , of course, is to introduce brand new hardware. Little is known about what is coming, I'll save the console market to a future Corner. Whatever happens, nothing new is coming from either Sony or Sega to the US for at least a year. Let's look at what those machines will have to compete agains! The PC Will Rule The Gaming World You better believe it! PC gaming has never been more exciting! A year ago none of the following was readily available, today most of it is considered standard equipment.
However, I'm happy to report, this is only the beginning. Let me give some of my predictions on what the gaming PC will look like Fall 1998. Change Never since the intro of PCI or VGA has the PC changed more than what it will over the next 12 months. Hang on to your money! Seriously, this stuff is worth the wait. Don't let eager salesmen talk you into an upgrade you don't need. If you got a 166/200MHz Pentium, you can wait. Let's list some of the new stuff coming out.
Conclusion So, what are the console industry facing on the PC front next fall? A well equipped PC will look have the following feature (I'm factoring in price, so although a 400MHz Pentium II might be available, it will be too expensive for the average gamer):
Price about $2500,- (18" monitor/Force Feedback might bump it up a tad) How do you surpass this kind of performance in a <$300 console? You can't, plain and simple. (For the first time in video gaming, it is the consoles playing the catch up, not the PC's.) It will be very interesting over the next few months to see what's coming from Sony, Sega and Nintendo. All of them will be facing challenges never before seen in the industry. This isn't the end of consoles, of course. The market for <$300 machines will still be enormous and their performance will be spectacular compared to what's available today. Rest assured that both Sony and Sega are working furiously on their next generation hardware. (I'll post a more PlayStation specific prediction soon.) The overall gaming market will still be split as it is today, but at least PC owners won't have to look at consoles with longing in their eyes anymore! Please email me any comments or suggestions to this article!) - Nils
P.S. Still waiting for Air Force One!
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