FOR IMMEDIATE RELEASE

CONTACTS: Charlotte Taylor Skeel -- 415.655.8000
Sony Computer Entertainment of America

Pat Becker -- 415.513.7523
Electronic Arts

SONY COMPUTER ENTERTAINMENT OF AMERICA
INKS LICENSEE DEAL WITH ELECTRONIC ARTS

Marketers of PlayStation to work in tandem with prominent software publisher

E3, LOS ANGELES, May 10, 1995 -- Sony Computer Entertainment of America (SCEA), announces today the confirmation of an agreement with Electronic Arts, the Silicon Valley-based software giant, for development of titles for use with SCEA's

CD-based video game platform, PlayStation. The addition of Electronic Arts to SCEA's third-party roster unequivocally brings the talent of every major video gaming force to bear upon the PlayStation.

"There will be no compromising on the quality of games for the PlayStation," said Steve Race, president of SCEA. "And our alliance with a company like Electronic Arts assures PlayStation customers will be enjoying games that fully leverag e the power of the system."

Electronic Arts is one of the largest interactive entertainment companies in the U.S., and has garnered more than 600 awards for outstanding software in the U.S. and Europe.

Building on its long history of success as a top creator of home entertainment software, Electronic Arts has already become one of the leading developers for the next generation systems such as PlayStation. Some of Electronic Arts' standout sellers incl ude John Madden Football, NHL® Hockey and Road Rash.

"We're known for creating software that has helped move the category of video games from a diversion to a significant form of entertainment," said Larry Probst, chairman and CEO of Electronic Arts. "The unique architecture and advanced te chnology available in the PlayStation will allow the development of dramatically improved interactive entertainment software."

The company currently has a wide range of titles under development for the PlayStation, including Wing Commander® III, PGA TOUR® Golf Œ96 and Magic Carpet. The new games will take advantage of the PlayStation's advanced capabilities such as full screen 3-D graphics, digital lighting, texture mapping, diverse camera angles and audio CD quality sound. EA is previewing ten of its PlayStation titles at the E3 trade show.

Sony Computer Entertainment of America, a division of Sony Electronic Publishing Company, is based in Foster City, Calif. The company markets the PlayStation for distribution in North America, produces and markets PlayStation software for the North Amer ican market, and manages the U.S. third-party licensing program. Sony Electronic Publishing, a subsidiary of Sony Corporation of America, is headquartered in New York, with operating divisions throughout North America and Europe.

Electronic Arts (EA), headquartered in San Mateo, Calif., is a leading interactive entertainment software company. Founded in 1982, the company develops, publishes and distributes software worldwide for advanced entertainment systems such as the PlayStation as well as IBM-compatible PCs, Macintosh computers and major dedicated video game systems.

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