Ace Combat 2
Review from the Net
Hands down my favorite console flight game ever. In my opinion, more enjoyable than Starfox 64 (although not prettier) because you're flying real fighter jets. I'm not sure how many different ones yet, but I've flown at least 20 so far. Also, the different jets fly according to their design capabilities, so you really notice the differences between the fighters. Graphics. From the beautiful intro to the in-game graphics, everything is top notch. The airplanes look great, much better than the 1st Combat. They even animate in that wing and tail flaps can be seen working while you fly around. The landscapes are much improved too. The graphics in the city levels are astounding. Popup is imperceptible (a problem from the 1st Combat). Landscapes on the horizon "fade in" instead, as they should. Some might say that graphically, each mission has one color that dominates the eye, like burnt orange for the desert in the dusk missions, or white/gray for midday mountain range missions, thus detracting from the overall graphic quality of this title. I don't think so, after all, the view from an airplane flying over Arizona at dusk is somewhat orangey, no? Audio. I recommend turning up your subwoofer to truly experience the sound of your machine gun. The in-game music is not spectacular, but just good enough that I don't need to turn it off. The music during the mission briefings and other pre-flight menu screens is cool and subdued. Also cool is the sound of your jet when flying low or close to canyon walls, or when accelerating and decelerating, and of the other jets as they buzz around you. Presentation. Load times are so short you could be fooled into believing it's a cartridge game. Beautiful menus, 3D mission briefings, airplane selection screen, etc., make it obvious that Namco went to extreme lengths to ensure this game exuded quality. Gameplay. Sense of speed is very real, especially when flying low. Too bad there's a constant and sometimes annoying WARNING whenever you fly under 400 feet or so. Accelerating and swooping in on a target on the ground or in the air must be experienced to believed, especially if you're flying a swept wing plane like the F14, whose wings move to their supersonic position when you hit the gas, very cool. Dogfights range from easy to challenging, depending on the capabilities of the enemy fighter and pilot, and of course the difficulty level (easy, normal, hard) that you have selected for the game. Some pilots like to draw you towards the ground when you chase them, hoping to draw you into a collision, or make you follow them straight up into the sky, in and out of the cloud cover, hoping that you'll stall. Acquiring missile lock doesn't mean you've got 'em either, as the better enemy pilots will change speeds and bank to avoid your missiles. Then there's those sneaky bastards that slide up behind you while you're busy with another fighter or ground target. Your HUD display turns red and the WARNING voice starts buzzing when missiles are in the air after you. All in all, very realistic gameplay that creates a very tense gaming experience. Control. It seems to be very difficult for newcomers to control their fighter. I say this because I've watched friends trying and they really suck at first. However, 1st Combat vets will have no problem. To excel, you need to learn how to fly instinctively, it does take some practice. With it, you'll find that your fingers are soon moving all over your pad as you take out enemy fighters and targets with ease. I recommend learning to fly in the expert mode so that you can control yaw. The game is compatible with the new Sony analog controller. With it, flying your plane becomes much more intuitive. It is a huge step up in control over the standard pad, so much so that it probably should have been packaged with the game. Some gripes: 1) I love to fly low, and that damn warning comes on every time I do, even when I have to for bombing runs. 2) Every once in awhile I would like to fly at 35K feet, just to try it. So far I haven't been able to get past 18K without stalling. 3) No multi-player mode. 4) Pretty easy to beat on normal setting (well, for Combat veterans like me anyway). 5) So far, all missions start with you already in flight. 6) Like the 1st Combat, you can hire a wingman. However, he/she seems pretty useless. 7) When taking out enemy fighters, their demise ends with an impressive explosion in mid-air, complete with debris and smoke flying about. OK, this is cool sometimes, but other times I want to see the plane go all the way down and hit the ground, or even better yet, see the pilot eject, complete with parachute, and have to machine gun him/her out of the sky! 8) Haven't figured out how to go back and replay a mission. I'm afraid that it isn't possible without starting over or either creating a new save file for each cleared mission. Ouch. I've played about 100 PSX games to date and this ranks in my top 5. Everything about it is done very well, from the graphics, to the presentation (practically zero load times!), to the dogfighting. Flying game fans should rush out and buy this game now. D.S. Davila
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