Armored Core
Review from the Net
Armored Core by From Software Mech fans are sure to love the latest offering by From Software. Armored core allows you to control a highly maneuverable mech in a very wide variety of environments, while utilizing dozens of unique weapons. The closest thing to this on the PS is Mech Warrior 2, but direct comparisons are not really valid. MW2 (a good game in it's own right) focused largely on simulation while AC is total action - and it has loads of it. While I will make comparison to MW2 it will be to contrast the difference and not necessarily down either game. Graphics: 9 AC does a great job in the graphics department. The standard view is a 3/4 view slightly above and behind your mech. This works very well for most all circumstances and draws you into the action. There is a 1st person mode available via a code, but it is obvious why the designers left it out as an option - it is fairly crude but still helpful in a couple of the missions. The various weapons effects make good use of the PS's abilities with transparent smoke and lots of big flashes. The sheer variety of possible mech combinations makes the level of detail that much more impressive - a lot of work went into this one. The environments are very well done also. Water effects are great as are the various landscapes and structures that you will find yourself in. You also have full control over your mech's appearance - you can select a pattern and the colors as well as design an emblem for your mech. The 2-player mode only uses 1/4 screen for your view while the other 1/4 of your screen is your instruments. This may seem bad but the arenas are set up in such a way as to make it very playable. One downfall is the lack of any CG cut scenes. The story is told via e- mail and while this is satisfactory, the inclusion of CG would have put this one over the top. Overall though the graphics certainly get the job done. Sound: 9 The sounds in AC are also very well done. The sound of your mech moving in the different environments is very impressive. Tunnels sound hollow, metal sounds hard and water sounds... well wet. The weapons also sound very good and again, the sheer variety of sounds is impressive. One of the neatest features in relation to sound is the ambient sounds that occur such as announcements in the office buildings. The music is very well suited for the game and seems to follow the gameplay. Gameplay: 9 I had a hard time rating this category, initially giving it an 8. The lack of support for the large dual-analog joystick was a big disappointment for me, but once I got used to the controls on the standard pad things were great. As stated in the intro, this game is MUCH faster than MW2. Some of the smaller mech can move at incredible speeds - add to this the fact that the better jump jets actually allow for sustained flight when used correctly and you have a very compelling package. The control is pinpoint accurate and very responsive. The default configuration works very well with the exception of the look up/down keys. This is where the big stick would have been great but in the end it is a small nuisance that you get used to quickly. The mission objectives are varied and provide a descent challenge - while some missions are over quickly there are some that are huge. The structure of the missions also force you to use your jump jets and radar which is great - I hate having capability with no purpose in a game. The mission briefings are always clear as to your objective and obligation. The ability to upgrade your mech almost endlessly is what puts this game over the top. There are tons of options available for your mech ranging from head (radar, mapping), core (optional part availability), arms (gun arms or standard humanoid arms), legs (humanoid, reverse-joint, 4-leg, tread), FCS (weapons control), arm weapons (guns and laser blades), back weapons (missiles, rockets, chain guns) and more - it is incredible! The 2-player game is also excellent - allowing you to bring mechs that you have built in the single player mode to combat in several (6 I think) well designed arenas. You can also use the stock mechs which while good, are no match for a fully- equipped mech from the 1-player game. Replay Value: 9 There are over 45 missions in this game and a somewhat variable progression through them. Depending on the missions you choose, you will see around 35 of these in a single game, then the others are selectable to play separately. There are also hidden items in the game, some of them far superior to anything you can buy off the shelf to be found. The real replay here is in the 2-player mode. Not only does it make you want to play the 2-player, but since you can only upgrade your mech in the 1-player mode it provides lots of incentive to keep at it. Overall: 9 Armored Core is an excellent game which any fan of mech games is sure to love. But even if you didn't like MW2 you owe it to yourself to give this one a shot. It is a fast-paced shooter with lots of depth and a 2-player game that will not grow old quickly. Hopefully there will be an Armored Core 2 out soon! Pluses: Excellent graphics Fast gameplay Immersive play environments Great 2-player action Minuses: Weak storyline and no cutscenes No support for the dual-analog stick (or pad)
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