Breath of Fire 3
Review from the Net
Story/Translation **************** Too early to tell at this point exactly where the story is heading, but it's been quite interesting so far. The translation is better than average.... I have yet to notice even one spelling or grammer error (though one sentence was missing a comma). Best of all, the story is simple to follow, and not as confusing as most other RPGs of late. Breath of Fire also contains quite a bit of humor, and I found myself laughing out loud on several occasions. Graphics ******** Very nice. BOF3 uses hand-drawn sprite characters on polygon backgrounds, similar to Final Fantasty Tactics, Grandia, and Xenogears. The characters are well animated, and the backgrounds are beautiful. The special effects and spells are also quite impressive, even at this early stage. I suspect they will be pretty damn spectacular by the end of the game. Sound ***** After hearing complaints about Breath of Fire's music, I wasn't sure what to expect. So I was pleasantly surprised to take the game home and discover (gasp) that the music is actually quite good. It's mostly mellow Jazz, and while it's not as heavily orchestrated as some RPGs, it *is* well composed and seems to fit the "mood" of the game rather nicely. And the sound effects ROCK. Especially your characters, who all have voices, and let out a yell before each attack. In fact, one of the characters, Teepo, sounds suspiciously similar to Goku from the Dragonball anime. I wouldn't be surprised if they share the same voice actor. Gameplay ******** So far, it's been a blast to play. It plays similar to other turn based RPGs, but with a few innovations, the most useful of which is the "Examine" command. While in battle, you have the choice to attack, defend, examine, use a skill, or use a item. So what does examine do? Your character does nothing for one turn, except watch the enemy of your choice. If that enemy performs a special skill, your character will learn it! Most enemies seem to have at least one special skill, but not all skills are learnable. Those that are learnable are quite useful and use little or no magic points, so you will definately want to use examine often. Another innovation - random battles on the world map are optional. When you are traveling on the world map, an exclamation point (!) will appear when there are enemys at that point. If you want to fight them, just press the action button (X), otherwise, keep walking! You are forced to fight random battles on the "area map", though. This is when you are walking through forests, villages, mountains, etc. When you first enter an area for the first time, you may have to fight your way through the area map before you have the option to walk over the area (and skip the random battles) in the World Map. Like it's ancestors, Breath of Fire 3 features unique abilities for each character in your party. When Ryu leads the party, you can swing a sword. Useful for cutting firewood! ^_^ When Teepo leads, you can kick rocks out of your way. When Rei leads, you can pick locks and break into people's houses! And of course, this wouldn't be a Breath of Fire game if it didn't include fishing, so yes, the fishing sub-game is there. It's actually rather fun, too. But what happend to the hunting? I keep seeing all these cute little bunnies in the forest, and thinking how much fun it would be to go after 'em with a bow and arrow.... Details, details ************* I think the thing I like best about this game is the attention to detail. When you exit a town, the town doesn't just end abruptly, there will be people outside of the town working on their farms, fishing, or just plain gossiping. And I'm impressed with the wide range of speech for each person..... so far, EVERY character in the town has changed their saying with each major event. Even the shopkeepers talk to you before selling their wares. And everyone is well animated. Your party members have some very funny animations. And people working in the farms even stop for a moment to hold their aching backs! It's also nice to go back to the days when you could see every character in your party following behind you, though this only happens on the area map. Minor complaints ************** My main complaint so far is the camera system, it only allows you to adjust the camera about 90 degrees total, and the effect is only temporary (mainly used to look for hidden items in towns). As far as I can tell, you can't change the camera angle during the battles. Another complaint would be the 3/4 isometric view. While the control isn't as bad as some games that have used this viewpoint, it's not quite as dead-on as I'd like. And finally, why does the game only allow you to save 3 files per card? An empty memory card will hold about 15 of these save files, so I'm not sure why Capcom limited it to three. But all in all, Breath of Fire 3 looks to be a great game. Even if you're not a fan of previous BOF games, you may want to check this one out... so far I like it considerably more than Breath of Fire 2. Torajima
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