Crash Bandicoot
PlayStation Review from the Net


The intro:
	What appears to be a real time rendered intro of a
mad scientist zapping our hero and failing to achieve his
goals. the voice acting is typically overkill and cheesy but
it fits the mad scientist theme. Crash jumps out a window,
looks down , says "uh oh" in a cute cartoon voice that I 
wish was present throughout the game and then falls.
The grahpics are sharp, dark yet colorful, and definitely
free of glaring glitches.

The options:
	Music volume and sound volume...its a platformer, 
what'd you expect?

The Music:
	Straight out of our beloved Sony sound processor, this
stuff ranges from just noise, to some pretty catchy little
melodies. It sounds like SNES stuff on some stages, yet distictly
better on some (the boulder music and the native levels).
Not bad, not good, but in Dolby surround, it sounds good 
enough to leave on. 

The sound effects:
	Perfect cartoon stuff. The WING as fruits fly, the 
whistle as you fall down a cliff. Makes you chuckle as you
endlessly screw up.

The gameplay:
	Jump jump run spin jump. Its a platformer. But I will
say that the required jumps get harder and harder. For example
...they introduce you to a new obstacle. A 3-d pillar in a gorge.
You jump on it, its stable, you jump off and move on. Next pillar..
it isnt stable, next pillar it moves, next pillar there are 5 rotating
about a center pillar, next pillar there are 5 rotating about a 
center pillar with one dropping out once and a while. Needless to
say the programmers put in a cool learning curve for each level, 
and the jumps and actions you can see you must do will once
and a while cause you to scream, THE GAME MAKERS ARE EVIL!!! as
you run around screaming.

The graphics:
	I cant believe this is playstation. I mean, the psx is
a nice machine, and its graphics are nice, but I never thought
it'd produce stuff this diverse and solid. It just looks solid.
Your main character is cleverly put together to look non polygonal
as well as the ground in most levels. Even the texture maps look
pretty good up close. Very very very clean, very very very glitch
free. Easily replaces Tobal No. 1 as my favorite game to wonder
at the graphics. 

The extras:
	Secrets galore, hell half my college dorm floor has a save
on my memory cards that are now stuffed with little orange heads.
And it has a lot of levels, each one harder than the last (usually)
and each one offering a new challenge. I will say that the stages
have styles....there is a boulder chasing you style, a temple 
style, a jumgle style, a post apocolypse style, a native fortress
style, a techno style, and the mad scientist theme.

The bosses:
	Normally I wouldnt point this out, but the main guys in 
this are very unique and fun to beat. The first guy is beat with
the standard jump on his head three times bit, but the second
guy you have to time a dynamite to explode next to him , the 
third you must launch rocks into from across a river. The fourth
guy has a tommygun, which causes you to seek cover and then attack
when his gun jams. The fifth guy is by far my favorite though, 
a mad scientist who throw exploding test tubes, slime creatures
and than proceeds to drink his potion and become a monster. Very
cool.

The verdict:
	I dont really like platformers, but I bought this for the
benefit of my college cronies. I must say I like this game. I
like it a lot. The puzzles are hard enough to not bore me, and
the graphics alone led me to want to get to the next level just
to see it. Some would call this eye candy, but as the game relies
on hellishly presice jump timing, most of the time you cant notice.
The dolby surround sounds nice enough...even though the music
is not real music (ie redbook)

The comparison:
	MY 2 cents and only my two cents on the Nights, Mario,
Crash bit it this. Mario looks great, but lacks complexity in
graphics. Sure that wall looks nice, but its a WALL. Crash and
Nights both are stuffed with massive amounts of extraneous 
background that makes it as fun to watch as to play. Mario is
exploratory, Crash shows you exactly what you have to do and 
just challenges you to try and do it. Nights has a distinct 
advantage in gameplay in my opinion as the flying and looping
is a whole new gameplay to perfect. But, honestly, Crash just
looks more solid. Just as solid as Mario, and much more detailed.

Final Result:
	Crash is a great edition to a game library, especially
	is you like to brag about your reactions and timing.
	Percentage:92%              Stars:4.5

	Its fun, but not perfect of course....

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