Descent
Review from the Net
Title: Descent Players: 1 (Link-up for 2) Version: Japanese NTSC Software House: Who really cares? Save Game: Card or huge password. OK, I wanted to be fair and wait until I had owned Descent for a whlie before passing judgement. This is for the simple reason that, after only a few hours, I...I thought...I thought Krazy Ivan was actually GOOD. [blush with shame] It is only after the initial `wow' factor settles down that you can be objective. Descent has been with me for around two weeks and I am still playing it more than all others in my collection. This is Good. For those few of you who don't know, it is a 3D shooter. You are, however, inside a small craft of some kind and this is where the main difference is from Doom et al. Because you are not on your feet, you have full (360 degree?) sphere-like rotation and mobility. The sensation of this complete freedom of movement when you get a little close to the TV is, I think, very like swimming deep under water. The objectives are very similar to Doom, there are Bad Things which want you dead, and there are Good Things to help you progress. The Bad Things are little wierd insect-like ships of varying scaryness. The first are obviously real easy to kill, as they are slow and so are their fireball shots. Eventually you'll find green enemies which reminded me of the Demons in Doom, because they don't shoot anything at you, but just wander up and do some Badness on you. It's horrible if you're not aware of one in a room and it sneaks up on you - you're only made aware of it by this wince-enducing metal-on-metal squeeking sound as it tears in to the back of your ship. Yeeuuuk. There are also Spectre-like ghost versions of these, but they are much harder to spot than in Doom. The Good Things are color coded keys and the many weapons which you can pick up. I'm not going to sit and tell you what each weapon does, that would be sad. Suffice to say that L1 fires whatever `Preliminary' (laser) you have selected and L2 fires whatever `Secondary' (missile) you have selected. Other Good Things are, I guess, the little blue people which you pick up - although I've no idea what they actually do. Because of the dark lighting of many areas in the game, you can also fire flares which burrow into the wall and light everything around them for a short time. The lighting effects are gorgeous. Each color of laser, whether from the enemy or you, will light the surrounding corridor or wall very smoothly. All of the controls are completely definable, as well as the usual presets which PSX games seem to have. You can even define controls which are not available when you first play the game, like `strafing' up and down, or having an instant `look behind you' view. The levels are mostly huge and complex. But the problem is, as you have that `freedom of movement' through each angle which Doom does not allow, the maps are 3D, sprawling wireframe, pieces of 21st century art. Absolutely fucking useless for finding your way around though, which is generally the idea of maps. This does lead to getting lost quite a bit, or continually going past the same part in a small area of the level saying `I must have killed everything, wheres the end?' But this effect subsides as you grow used to the game. At the end of each level there is an Alien Breed-esque part where you shoot a reactor and its all Red Alerts, 40 seconds, and find the exit. You will lose a life if you do not find the exit before the explosion, but you still progress to the next level. Even if you have several lives though, it's worth finding the exit for the ridiculously beautiful FMV sequence which follows - full screen and the nicest I've yet seen, including Krazy Ivan. Bit for those who buy the game: Turn the rave music off, and the cockpit, and the auto-center. Erm, I hope I've not left anything important out. I recommend Descent to you all. Don't worry about the Japanese text, I've figured most of it out already. The pre-mission text which tells you what to do is in English. 8/10 -- Graeme Nicholson lbgn@easynet.co.uk
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