Steel Harbinger
PlayStation Review from the Net
I picked this up on a recommendation from Joe at Tronix (a great guy, btw, but all of you have heard that by now). Anyway, I had expectations that this would be better than Loaded or Proj Overkill. The jury's still out. It's the future, after a horrific trade war (including nukes), we've been invaded by pods. These pods are converting everything to biomechanical killing machines. You play the last big-busted blonde girl tragically half-transformed into the Steel Harbinger. With the help of your dad, you become the last hope for humanity. Go girl! Fight your way through various American cities saving the remaining populace from the evil onslaught and eventually confront the head slime dude and save us all. First Impressions: If you play this game for only a few minutes, you're gonna think that this a pretty derivative 16-bit isometric, sprite-based shooter with a 3- d background. You'll kick yourself for falling for the well-endowed mutated valley girl wearing butt-floss combat armor in the advertising. It does, however, get better. Gameplay is more similar to Proj Overkill than loaded in terms of view and graphics. No strafing, but a button to hold you in place, allowing you to spin around and shoot things, which is actually more useful than strafing. Different weapons make a big difference. They vary based on ROF(single or rapid), strength(piddly MG to rocket launcher), area of effect (bombs, grenades), smarts (heat-seeking missiles and semi-homing plasma), arc(grenades can be thrown over some obstacles) and other effects (flare gun). Ammo is kept track for all. The babe can't run, but can jump. The view is zoomable. At close range, sprites are well-done (the actually drew whatshername's cleavage and the view from behind I'm sure will earn the wrath of some congressman somewhere), however, fighting from here is too difficult. Enemies are plentiful and pretty much all they do is make a bee-line to you and shoot. The sheer quantity makes life interesting. BTW, she can replenish energy by eating the remains of the fallen. The battlefield is pretty much 3-d terrain with pits and hills to climb and buildings you can go into. Level design gets better, with the option to drive trucks, hovercraft, tanks and ride hoverdiscs. Enemies also get better, graduating from sprites to more intricate polygonal enemies. Some cool effects can be seen on the Cape Canaveral level. The objective is pretty much find a card to activate the SDI system to protect against further alien incursions. You'll also need to find enough telecredits to get to the next level. Along the way you may have to find the appropriate pass to get to certain parts of a level. All in all, the design ensures that you see almost every part of the level. Having to do the old get this pass to get to this area to get that pass to get to another area can be pretty tedious. God forbid you should overlook a house which contains the needed card to get off the level. MAKE SURE you search everywhere. Along the way you can get find video clips of ads or newsclips done in a very low-budget Robocop style. Interesting, but nothing too great. I haven't reached the end but if I have enough patience I'll get there. BOTTOM LINE: It's a tough call for me. The game is providing plenty of playing time. Not all of it is high-quality. Loaded had a better splaterfest feel to it, with better lighting effects and artwork. However, SH has a much more involved environment with varied terrain and some very cool enemies (check out those conversion towers). Getting to drive trucks and hoverdiscs is interesting. The varied weaponry makes for some strategy. The cut scenes are cute but don't really add to the story. I can't help feeling that they spent too much money on the FMV and not enough on the game itself. Both parts have there moments (the integration of live actors and computer backgrounds is pretty good and Washington DC is tough). I'd definitely rent it first, but make sure you play past the first level to get an idea of how complex it can get. With all of the other titles coming out first, you may want to hold off.
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