King's Field
Review from the Net
by Kris Marnes marnes@digipen.com I bought King's Field the hour it was available after eagerly awaiting the release of the first PlayStation RPG. I was quickly amazed. Because my roommate also has a PlayStation, I temporarily saved my "crucial" data of other games onto his card. I was pleased to find that the game only took two-three slots per save. I really liked the fact that you start off knowing nothing. Your standing holding only a dagger, and this gloomy deathtrap island lies before you. You don't know what to do, or where to go, so you have to explore. This is the key phase of the game. You quickly learn through trial and error where you can go now, and where you can go later. This usually is determined after losing many lives. Once I finally secured a path between the save point, and the recovery fountain, I was able to feel a small sense of safety. I could begin to explore new areas, and find new equipment here and there. I would frequently go back, recover my life, then save the game. The game is similar to Doom. I dislike that game, and I wouldn't pay $3.00 to even rent it. The Doom aspect is just a single quality King's Field has, except in true 3D. The texture mapping is impressive. When you get close to a slime, you can watch it's shape ooze as well as the textures constantly changing. It looks alive. They are even slightly transparent, so you can see the floor below them. The other creatures are well done, and the way they move is so realistic and believable. When they die, its fun to watch them collapse and eventually disappear. Skeletons are cool, because sometimes, if you hit them in the head, it comes off, and the skeleton will catch it, and place it back on its head, which is usually enough time to get a free swipe in -- you usually need it. Those guys are vicious. They can give you quite the scare by popping out of treasure boxes, or falling through the ceiling. The music, I would rate a 6/10. It suited the game, but it lacked the energy of other great RPGs out there. Despite that, it isn't a problem at all. The sound effects are good, and the distance to sound level ratio is there. The NPCs in the game were a little disappointing. They really didn't have much useful to say, and it was a lot like reading random information on a bulletin board. They were all rendered in 3D and were performing some kind of task, such as digging, eating, or watering flowers, etc. The lack of detail on the faces on all of the humans in the game brought it down a little bit. Despite some of the minor downfalls of the game, it more than makes up for it in the fighting/exploration of the game. One example of fun, is saving the game, and jumping off cliffs. Climb up a tower, and jump off while looking down, and you get to watch the ground approach you very realistically. Actually, there was this peculiar island. I was damn high, and jumped off onto it(after saving). I landed, and survived, and there was a Samurai grave there. I searched the grave, and I found a samarai sword that is very good (and has magical qualities). All weapons are rated on 3 types of physical damage (slash, chop, stab), and 5 types of magical damage (holy, water, earth, light, and fire). Armor is similar, as well as other items you can equip. You learn to keep a small arsenal of weapons that serve diffent purposes. For example, your fighting a skeleton with a sword, and you have to hit it many times. Use a morning star, and it dies much quicker. You have to think logically. Blunt damage will kill brittle skeletons faster than a sword, and a sword will kill a plant type monster better than a blunt weapon, because plants cut easily. There are even side effects to equipping various things. For example, equip the Dark Armor (which is fairly good), and your field of vision is halfed. To make it worse, you can't use light magic. Most of these things, you find out by experimenting. Also, when you bump into the fortune teller, she will tell you about every item in the game (if you have it). If its a simple weapon, armor, or item, she'll say that it is a typical item... Magic is a great part of the game. There's nothing more fun than casting 3D spells that can kill you if your too close. Imagine being on a bridge or ledge looking down, and you see enemies walking, crawling, or oozing around. You drop a FireWall on one of them, and watch the barbeque. Later in the game, you cast powerful spells, like Flame. A phoenix appears, flies into the enemy, and explodes. You quickly see the explosion heading your way, and you back up. You will still likely get hit by it (because its a huge explosion) and lose a lot of life. Using different weapons and magic forces you to change your tactics accordingly. The archery combat in the game is tough. Your aim is pixel accurate, and it becomes a game much like artillery duel, except in 3D and against moving targets. In all there are 25 different spells (according to the instructions). I haven't even found half of them (after beating the game the first time). Some problems I encountered with the game are some minor technical glitches. Occasionally, the game will freeze up for no apparent reason. This happens maybe once for every 6-8 hours of gameplay. Just save the game frequently (you'll do that anyway -- you have to). Another glitch is rarely (twice for me in about 50 hours of game time), the title screen crashes, and the graphics become a mess of Sony PlayStation logos and other bits here and there. It still works but clears up when you start a game. The other thing is the slow down. Certain areas when combined with monsters, slow down the game to no more than 60% of normal speed. It's actually useful, because if there's that much going on, you need any edge you can get to survive. Its not really a big deal, and game play is still just as smooth. Sometimes the game play gets too fast, when your looking down and the only thing there is the floor and a slime. You'll be going a little faster than real-time. It's not really a problem either. They could have regulated a maximum frame rate though. There are some games I have bought, and if it sucked, and had these problems, I would use it as an excuse to take it back (believe me, I've done it). Anyway, my point is that this game is so good, I'm willing to put up with it. Another great part of the game is it re-defines NON-LINEAR. You play all these past 16-bit RPGs that are supposedly non-linear, but they are. This one gives you the freedom to do whatever you want and go almost anywhere. You can go to the Krakken in the very beginning of the game, and try to fight it. You will die though. Some creatures can kill you in one hit, early on. Falling down pits, and traps can also kill you. That reminds me of the Doom style of searching walls for secret passages. It's all here, but there's a twist -- sometimes you find a trap, like spears popping out to stab you in the face. In total, this game is the best game I've ever played. I've never felt realistically placed into a virtual environment. You feel for the character. You get scared when monsters ambush you, and you actually feel a sense of being scared of heights, when your looking down through the cracks of a narrow bridge some 120 feet in the air, especially when getting attacked by those persistent dragon flies with large stingers. The game gets better and better, as your character gets more experienced. The best combat is near the end of the game, when you fight Necron. He's a character that could be in Toshinden. The way he fights and moves is identical to one of these characters. Fighting Guyra, the black dragon is also impressive. He is very large, and his head can ram you back 30+ feet, if your not careful. King's Field is a must buy for any RPG fan, and even Doom fans. The RPG factor isn't hard core by any means -- action fans will love it too. For the guys: I have a girlfriend who hates games, but I actually got her to play this one. Its actually a lot of fun watching her die or getting scared when a monster starts coming at her. She literally jumped out of her skin once looking around a corner to find a small Krakken swipe at her. She was able to kill her first monster. She'll be back for more... Just buy the game -- if you can find it...
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