NFL GameDay 97
PlayStation Review from the Net
GameDay '97 for PlayStation - SCEA (Sony) This review has been done as a collobrative effort between two sports video game loving PlayStation Junkies. Please understand that both of us bring different attributes to the table, Geof is the better game player, while Barry is the fan of the nice graphics and easy game play. Hopefully this cooperative effort will give you a good over all flavor of the game being reviewed, with all sides nicely represented. Please remember though, opinions expressed here-in are those of the authors and not necessarily those of the site where you are reading this drivel! 8^) ;} The GameDay tradition continues.... NFL GameDay by Sony was the early champ in the virtual football stadium we call the PlayStation. Last years release beat everyone else to market, and set a standard that even kept Electronic Arts from releasing their Madden game (with worries that it just wasn't up to the quality level that Playstation owners would expect). Electronic Arts was right to have those worries. The original GameDay was at the time perhaps the greatest NFL game ever to have seen time in a game console. Now Sony has followed it up with GameDay '97. Improvements over the Original GameDay GameDay '97 is the long awaited sequel to last year's best seller GameDay. If you like a comprehensive football simulation, then this game is for you. GameDay '97 is everything its' predecesor was and more. Let's get to the specific improvements. First, the gameplay is more involved. In addition to the usual dive, hurdle, spin, and burst modes, you now have the option to dive over a pile of lineman, hurdle with a speed burst, or even throw in a juke or two. The combination of the moves is a first in football gameplay and truly adds to the longevity of the game. Passing control is nicely improved too. Rather than just lobbing or sending a bullet pass down the field, you can now lead a receiver or even throw a bit of a stop fade. Now that is sweet. Your receivers have advanced capabilities as well. They can even do one-handed catches. Special teams play is incrementally improved. The key difference is the hang-time of punts and kick-offs is much more realistic. Field goal kicks are basically the same but seem to take seasonal effects much more realistically. Kicking a field goal in the "blizzard" mode is near impossible! Graphics and sound effects are basically the same as last years edition. Sony did use the public announcer more effectively in that you are not inundated with the incessant rambling for each and every play (relative to Madden). On the plus side The game is fast and plays a lot like NCAA Gamebreaker. Several folks have said that the games are one in the same (with the addition of college game specifics in Gamebreaker). The artificial intelligence is good in that running predicatable plays brings predicatable consequences. Namely, you don't gain many yards! The passing control is spot on. The running is realistic in that on all but the easiest mode, running does not consist of 90 yard runs on each play. The statistics are the usual sound quality. All the typical game options are in tact with effective use of the memory card. All the players are there with the correct teams and they basically look like they should. Penalties and Infractions! Okay, here is where we both go off a bit! Overall, we'd rate the game an 8 out of a 10, but there is a long list of negatives. Let's get to it. Bugs, bugs, bugs. The internet is full of reports of all kinds of bugs. The reviewers of this game personally found quite a few themselves (especially Geof, who seems to really put these games through the paces). What was Sony thinking of here? The game would have been a 10 if some of the bugs were fixed. For example, how could you get into the playoffs with only 14 games played (when the team you are playing have completed 16 games)? Why would all teams be given an automatic tie at the end of the season? Why are some of the basic rules of football not followed (e.g. fumble returns are not followed correctly)? We could go on here with a rather lengthly list of documented problems, but why waste your time reading this article. Go to rec.games.sony to see for yourself. Another negative is the lack of a proper celebration at the conclusion of the Superbowl. When you finish a season, win the playoffs, and have a rout in the Superbowl, you deserve a celebration. We want one! (Not that Barry ever makes it that far in playing these games, but Geof is right on here! When you win at a game, you deserve a good celebration, and these game producers need to give it to us!!!) Barry notices that the presentation of this year's game just doesn't seem up to snuff. The graphics within the game are still very good, (among the best), but the introductory menus for instance seem cheap and cheesy, and just don't look like they belong in a quality game. (Barry recall's last years version as looking much more polished in these areas). Perhaps this has happened because EA finally did get Madden '97 out, and actually beat Sony by several months. It would seem in many ways that Sony was worried about losing the early lead they had to EA, and in fact rushed this update to try to maintain their place in the market. The problems that Geof found in the game play seem to back this up as well. Comparison to Other Football Simulations Despite the negatives noted above, GameDay '97 still takes the crown. Geof logged in significant time on NCAA Gamebreaker, GameDay, GameDay '97, and Madden '97. He ranks them in the following order as of the date of this writing (in parentheses is our numeric score): GameDay '97 (9 / 10), NCAA Gamebreaker (8 - 9 / 10), Madden '97 (8 - 9 / 10), and GameDay (8 / 10). We are still waiting for the perfect football simulation. Who will bring it to us? Rating: 8/10 Geof Pejsa (gpejsa@erols.com) & Barry Dowell Vital Statistics Genre: Sports/Football Game Format: 1 CD for Sony Playstation Publisher: SCEA (Sony) Audience: K-A (Kids to Adults) Players: 1 or 8 (multi-tap adaptable) Memory card: 6 - 12 blocks Street price: $59.95
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