NHL Powerplay '96
PlayStation Review from the Net
NHL Powerplay '96 by Virgin Interactive 1-5 players, 5 memory blocks, $59.99 This is the first hockey game for PSX since NHL Faceoff, so naturally comparison s will be made between the two. Also note that this game came out for Saturn months ago. So, how is it? Better than Faceoff? Let's see. Graphics (7/10): This game looks like a Saturn game. Pretty good graphics, but nothing that is groundbreaking or even memorable. To start, the gameplay camera is way too far away and moves with the action, though sometimes not fast enough to keep up with a breaking Bure. Unfortunately, there is only this one view to use during play. On a replay, you can zoom in and find out exactly what happened, but when you get close the players start to look more like robots (square shoulders, heads, etc.). Yet, even with the one camera during play, the game still looks pretty good. The animations are excellent. I have never seen players who turn so realistically, and follow the physics of skating so well. Too bad there are no uniform numbers. Another strange thing is that all players shoot righthanded. If the camera were a bit closer, the graphics would definetely look better. As it is, this looks more like the NHL 9x series for SNES. Sound/Music (7/10): All of the sounds are done quite well, and the crowd reacts as it should. One major difference between this and other sports games is the absence of that contant crowd noise. I think this is a benefit, as the constant noise (as in Faceoff) can get on the nerves. I do wish the game played louder. I find myself turning up the volume on the TV quite a ways so I can hear all of the sounds. This game doesn't have the beautiful ice sound effects of Faceoff, but the checks sound better (though quieter). Options/Interface (5/10): The teams from the World Cup are here. This adds alot in the way of replay value and overall enjoyment. The interface is very easy to use and well done. One GREAT thing about this game is that there is absolutely, positively NO FMV INTRO!!!! Hopefully other developers will follow this model. Powerplay will forever be knocked for its lack of stats tracking. How this was left out I don't know. This is a major flaw. It is also impossible to trade players, sign, or release players. Gameplay (9/10): First, this game moves at just about the right pace. Whereas Faceoff was too fast, this is just about right. All the buttons on the controller have a use. You can wrist shot, slap shot, drop pass, pass, hook, poke check, body check, speed burst (even on offense!), skate backward, etc. I recommend reconfiguring the controller if you have alot of Faceoff experience. Many kinds of penalties are called, including penalty shots, though I'm not sure if there are 5 min. penalties yet. Scoring on slapshots is reasonably hard, though I have found breakaways easy to score on. A major difference between this and Face off is the number of breakaways in the game. You have FAR fewer of these types of opportunities in this game, adding to the realism. Also, goalies only react to the puck if it is in their line of vision, again very realistic. I find that the controls are not near as responsive as Faceoffs, giving a more detached feeling to playing. The best part about gameplay is the AI. The other guys actually act like they're playing hockey. Maybe this adds to the detached feeling of the game since you don't have to do everything for your team to win. You can even alter your team's AI by changing the play strategy. You get to choose what kind of forechecking and breakout styles to use. Replay Value (7/10): The international teams add alot of replay value, but not a s much as the lack of stats tracking takes away. In Season mode, you can keep track of wins and losses, but not player stats. Again, how this was left out I don't know. You can do a World Tourney which obviously is quite similar to the World Cup. Overall (7/10): This game excels in gameplay enough that one can overlook the average, Saturn-esque graphics. However, the absence of several key options will forever hurt this game's appeal to die hard sports game fans. - Chad Peterson
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