Parappa The Rapper
Review from the Net
After reading all the hype on this game on the Net i decided to give in and check it out. Well, let me tell you i was not disappointed. i knew it was a simplistic game aimed at kids but that the gameplay and subject matter were goofy enough to delight all ages. In a sentence: It's a game about a dog who wants to be a rap star. The story follows young Parappa as he must attain new skills (through rap) in order to win the heart of his girl Sunny Funny. Each level is introduced with a cute animated story that leads to the rapping/gameplay. In the actual gameplay, you are listening to a rap- master who will throw out a rap that you have to repeat using the control pad. As you try to follow the rap, a meter indicates how well you are following. If it dips too low you have to start that level over. If you are good enough, you will proceed to the next level. Ultimately, there are six stages with a hidden 7th stage. The actual gameplay consists of a challenge-response type of thing. The rap master will hit you with a rap usually lasting 4 beats (later up to two bars in length) that you need to repeat using the control pad. The way this works is that as the master raps, there is a line representing a musical staff at the top of the screen. Just like notes on a musical staff, symbols appear on the "staff" representing the different buttons on the control pad. Then you need to play back the rap just like playing back music,.except that instead of actual music notes, the symbols represent different words/samples. Up to six different buttons can be used for a given rap: triangle, circle, square, X, and left & right (the "shoulder" buttons). In the early stages, the notes you have to hit are usually on accented word/note/syllable boundaries. E.g. the rap master will say simply "punch, kick, block" and each word will be a button you have to hit. Later, it gets more difficult in that the "notes" don't always fall on obvious word/syllable boundaries. At that point, you need to rely on visual as well as audio cues. The notes on the staff flash in sequence as the master is rapping and you will need to watch exactly where the notes fall in time. That's basically it! It's a simple game that younger kids can play and understand, yet one interesting and amusing enough to hook older folks. I should point out that there are two difficulty settings for the game, regular and easy. The easy setting is supposed to be very forgiving for younger kids. The intro stories, and the game in general, are portrayed in a 3D cartoon style where everything seems to be 3D except the main characters who are 2D. So it leads to the interesting visual that when they turn sideways they are paper thin like paper dolls. The visual designer responsible for the look of the game is Rodney Alan Greenblat who has designed some far-out games for kids on the Mac (like Rodney's Wonder Window). Part of the appeal is the goofy raps. The lyrics are indescribably silly and the subject matter is completely off-the-wall. One notorious level has you rapping in order to get to use the bathroom. Another thing is the catchy music. I don't know how they did it, but the music is not all that annoying on repeated play. So how does it stack up? Graphics: 8/10 My rating is based mostly on the look of the game and not anything that is stretching the PSX graphics engine to the limit. Again, this game has a very unique visual style that you have to see to appreciate. Sound: 8/10 Here again, there's not anything technically great going on and i'm rating content. For this game 90% of the sound is the music, which is great. Very catchy songs that you will be humming for days to come. Gameplay: 6/10 This is my adult rating. I managed to finish the game in about 3-4 hours of non-steady play. It's all simply pushing buttons to match the rap master. Remember, it's designed at kids. Replay: 2/10 To get to the bonus, hidden stage you have to go back through all the finished stages and attain the "cool" rating on the rap meter. You can't do this until you finish a level and the way you get it is be rapping freestyle, which means you embellish the rap with your own style (read: additional button hits). So if the master prompts you with "punch, kick, block" you might respond "p-p-punch k-kick, block block". So basically, you're not strictly tied to what the master is prompting and at some point he/she will let you truly freestyle by just letting you rap without his/her prompting. It seems like a lot of work to get the cool rating on all the levels and the scoop on the Net is that the bonus level ain't too spectacular. I haven't bothered to try. Overall: 9/10 You gotta believe! Let's see more PSX games targeted at the younger audience! Tim K
This review was received by email or copied from
a newsgroup. It does not necessarily reflect the views of Image
Pros. If you have questions, email
Webmaster@vidgames.com.