Thunderstrike 2
Review from the Net
Fans of Warhawk who were let down by the brevity of that otherwise awesome heli-type game may want to look into Thunderstrike 2 from u.s. gold. while it won't blow you away like Warhawk did, there is definitely some cool stuff going on here. poor polygon programming and questionable control and physics are the major detracting factors. in numbers: ORIGINALITY - 7 - although helicopter attack sims are a rather old concept, Thunderstrike 2 does offer some neat features that are only possible in a next generation game, such as the CD-quality sound and voice effects, which make this simulation a lot more believable than other helicopter sims. since realism and believability are lacking in most classically-executed sims, with their untextured polygons and sparse sound effects, this game scores a little higher in this category than its predecessors. in addition, three instantly selectable views and some nice variety in the time of day and end goal of each mission helps this score out. RESPONSE - 6 - although the controls respond quickly, u.s. gold may have outdone themselves by making response a little TOO sharp--when you start or stop moving in any direction, you don't drift at all, the way a real helicopter would. in a doom-style game, where the vessel you are piloting is very small and has little physical volume, this kind of control response would rate higher. in this case, however, u.s. gold should have taken a lesson from Warhawk, whose futuristic helicopter-esque craft handles much more believably. use of the triangle and X buttons to raise and lower altitude is also irritating, as is the arrangement of buttons for turning and rotating (slide by pushing left or right on the D-pad, rotate by pushing R1 or L1). the complexity of the controls is another case of overdoing it. however, familiarity comes with lots of play time, so it's not the end of the world. GRAPHICS - 7 - wow, there are some AWESOME explosions in this game. in fact, there are a lot of awesome graphics in this game, from enemy tanks and helicopters to friendly transport cruisers--it all looks great, especially with the added variety of night missions. however, there are some inexcusable polygon flickers, which occur most noticeably when enemy planes you are firing at simply disappear and reappear, creating some very unbalanced combat. there are also a lot of heavy-duty pop-ups on the cliffs and other backgrounds of some stages, and, after seeing the virtually perfect graphics of Warhawk, i just can't help but wonder why. ANIMATION - 8 - firing missiles, chain guns, and rockets all make you the privileged viewer of some very realistically handled firepower (graphically speaking, of course), and when you see something explode... you see it EXPLODE. shrapnel always adds lots of fun to anything in life. SOUND FX - 7 - although all the sound effects are CRYSTAL clear, from voices to gunfire (and of course, those booming explosions), words and numbers are not enough to express how irritating it is to hear "main target dead ahead!" and other such phrases CONSTANTLY. they are all cool the first time, warning you about incoming bogies and the like, but there seems to be only one voice sample for each situtation, so the novelty wears off FAST. MUSIC - 10 - i have to say that i honestly don't remember too much of the music, but what i do recall was very, very nice. you also have the option of turning off the music during combat, which helps out a lot. now, if i can find the option to shut up that "main target dead ahead!" guy, i'll be set... in practice: on the M.A.R.C.H. scale (of IGNORE IT, RENT IT, or BUY IT)... THUNDERSTRIKE 2 U.S. GOLD RENT IT RENT IT RENT IT RENT IT RENT IT RENT IT RENT IT RENT IT RENT IT Thunderstrike 2 really does have a lot going for it, and if games like Warhawk and Air Combat (ick) are your thing, then it's definitely worth looking into. in either case, this is a game that must be seen, if only for the awesome intro cinema and killer explosions (turn up the volume!). in the end, however, Thunderstrike 2 is one of the most disappointing kind of games--the kind that are ALMOST good enough to keep, but in the end, just don't seem to be worth the price.
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