Tomb Raider
PlayStation Review from the Net
The games keep getting better and better and better and... Just to repeat what has been said about 1000 times on this group already, BUY THIS GAME. I told myself I would buy no more games for a month. I read the reviews... I saw the pictures... I was no longer the master of my body... I watched from afar as my body went and purchased this game... I'm glad it did! If you are in any way a fan of action/puzzle type games, this one is a must- have. Think Prince of Persia on every chemical substance known to man, and you'll have a good idea of what this game is like. You can't imagine how cool it is to jump over a wolf, turn around, and blow the wolf away with a pistol in each hand. The game is, of course, not without its flaws. The collision detection is warped sometimes. Check out the ability to stand in the middle of a table in Lara's home. Guess what, though... this does not matter because it does not affect the gameplay at all. Those who criticize this game for flaws like this are being way too nitpicky. Also, those who say that Super Mario 64 is superior are full of crap. SM 64 is a terrific game, certainly a pinnacle in video gaming achievement, but the more "mature" (I question how mature a video game can really be...) atmosphere in Tomb Raider makes up for any gameplay failings it may have in comparison to SM 64. Many of us are, quite simply, sick of Mario. Lara Croft is much, much cooler in my opinion. Tomb Raider is at least on the same level as SM 64 in terms of game design and engrossing action. It is, of course, vastly superior in the category of "including cool gun-toting heroines." Mario, of course, takes the cake in the category of "including dated, insulting Italian-American stereotypes," "including mushrooms that have eyes," and "including turtles." But I digress... There are also some problems with the camera system. Sometimes, you just cannot get the point of view you want. This is usually solved with experience, though. At first, you will think, "where the hell is she going, and why?" You will learn the controls and it will get better. Perhaps my biggest problem so far is the save-game system. You can only save the game at predetermined spots, where you find a rotating blue diamond. I think it saves your health, but I'm not sure. I'm already sort of frustrated by this because I spent a good half-hour on level 2 and died right before I could save it. Drat! It's not really that bad, though. Tomb Raider has a great feel to it. I love how there is no music for much of the game, just the lonely click-click of your footsteps (interrupted, of course, by the occasional frenetic battle with a pack of wolves!). When you enter an area that is important, you will hear a brief, spooky, completely engaging musical interlude while you play. This seems so much cooler than having music throughout, I'm surprised more games don't do this. This is definitely a page borrowed from Prince of Persia, though. There are some other things borrowed from PoP, most obviously the well-implemented puzzle-action combination. Also, the floating platforms that fall briefly after you touch them are straight from PoP. The coolest thing borrowed from PoP is the fun of jumping off a ledge from an impossible distance and grabbing onto another platform and just dangling over thin air. What a thrill! For true Prince of Persia fans, seeing this in 3D should be reason enough to seek this game out. In summary, this game deserves to be hailed as one of the 2 or 3 best action/adventure video games of all time. ----------------------------------------------------------------------------- Zach Smolinski zsmolins@law.uiuc.edu Student at the University of Illinois College of Law "Dozens of people spontaneously combust each year, it's just not really widely reported." -David St. Hubbins -----------------------------------------------------------------------------
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