Treasures of the Deep
Review from the Net
This game is simply stunning. First the concept is very original as far as platform games are concerned. You are an underwater treasure hunter. Using a variety of subs, weapons and diving equipment you must explore various dive sites around the world, recovered rare artifacts, preserve endangered species, and fend off the attacking hordes of pirate treasure hunters. You start the game off with a small sub resembling a speeder bike from Empire Strike Back. You have an unlimited cannon to attack pirate, sharks and other 'larger fish" who would have you for dinner. As you explore the dive area you will pick up treasure in the form of coins, objects and hidden artifacts. You also have a supply of nets with surface buoys. Shoot these at objects such as illegal lobster traps and the endangered green sea turtle to trap them and take them to the surface. Don't kill anything endangered. I accidentally hit a lobster and it cost me a $1,500 fine. That's expensive lobster without melted butter and a bottle of wine to go with.... Other cool tactics include being able to exit your sub and swim freely about - a must for exploring the sunken treasure ships. You can also hitch a ride on a passing manta ray if you time it right. These large and beautifully animated creatures can take you to places your sub cannot reach so learn this skill early. You are not allowed to surface until all objective are complete so finding air and medical kits are very important to completing your quests. Graphics: Incredible. They pulled out all the stop to use every special effect the Playstation is capable of. All the fish, enemy subs, divers, and other creatures are all incredibly detailed and animated. Swim up close to some Nazi gold bars and you can see the writing on the bars. Sunken spitfires and other fighter planes have broken canopies, authentic markings and even those painted teeth on the nose. Sunken ships are half buried in the sand, wood slats reveal what's inside, masts are broken, fish swim in schools and dart out of dark areas when you startle them. Sound: Awesome. They have captured every sound you would expect to hear. The faint WHIR of the propeller, the bubbles, the hollow breathing, all presented in full surround sound so if you hear bubble behind you chance are an enemy pirate is sneaking up on you from behind. The music is good but too loud at its default setting. Turn it down and enjoy the sound effects. Game Play: Controls are easy to learn and easier to master. The information on the screen is useful and very well positioned so it doesn't detract from the main gaming screen. You can play first person or from a chase view. Chase is recommended for exploring while 1st person is best for combat situations. I'm not sure how many missions there are total but the ones I have played are great. I am slowly building a map from a frame and stone tablets that I am finding on each dive. When complete I should have a map to some super treasure hunt. You earn money to buy bigger and better subs. There are some setup screens you can use to customize and outfit your expedition before you "get wet". Replayability: Dives are pretty linear with branching points like those found in ACE COMBAT 2, etc. You always have a couple missions to choose from on the 3D spinning globe. One you are "wet" you are free to explore the dive area. You are only limited by underwater canyon walls. It is quite easy to miss lots of treasure so I would say there is some replay value if you wanted to explore ever square inch of terrain outside of just performing your primary goals. Even if you only make one pass through this game it is well worth the $45. For all you "renters" out there - you may have to check this one out for a few nights - it ain't easy!
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