WCW vs. The World
Review from the Net
WCW vs. The World PlayStation 1 Disc Memory Card: 1 Block Graphics: The wrestlers are polygonal and are texture mapped to look like their real-life counterparts. The Rings are well done, and there are a LOT of different ring designs. The crowd is a texture map of a "real" wrestling crowd, the people look real, but do not move. The only bad thing is that the polygons for the wrestlers sometimes do not look like they're connected during certain moves, but this can be overlooked. Lack of a Referee in the ring hurts a bit too. Wrestlers have two different outfits depending on which button was used to select them (X="current" and O="old"). Intro FMV is EXCELLENT. Score: 8.5 Sound: Let's face it. The Music sucks. There is no ring entrance music, nor an announcer as in Power Move Pro Wrestling. The sounds are rather generic, and not too inspiring. This is the only area in which this game is lacking. Score: 5 Gameplay: There are 7 modes in WCW vs. The World. These are: Double Title: You face a friend and both of you wager a belt that is saved on your respective memory cards (2 players, 2 memory cards). The loser has his belt deleted from his memory card and placed onto the winner's. League Match: A round-robin tournament for up to 8 wrestlers (1-8 can be human controlled). This can be fought for no belt, a new belt that you create (you even name your belts), or a previously saved belt on your memory card. The game will keep track of your previous champions if title changes occur. Tournament: A traditional tournament (Like the old King of the Ring tournaments) for up to 8 wrestlers (1-8 can be human controlled). Like the League Match, this can be fought for no belt, a new belt, or previously saved belt. Elimination Match: A Tekken 2 like option. Each player (or 1 player agains the computer) selects 5 wrestlers, who then battle in either one of two styles. One is like the WCW vs. New Japan series from a few years back where one wrestler faces another wrestler from the other team. The second is like the Tekken 2 team battle, where the winner stays in the ring and takes on the next opponent from the other team. Exhibition Match: A one or two player match with nothing at stake. Best of Seven: Like the Gauntlet option in Power Move Pro Wrestling. You select one wrestler, and the computer selects seven opponents whom you must beat. This can be fought for no belt, a new belt, or a previously saved belt. League Challenge: This is the heart and soul of the game. You select one wrestler, then select which of the leagues you will challenge. the possible Leagues are: World Championship Wrestling Empire Wrestling Federation Samurai Wrestling Federation Dead or Alive Independant Union Neo Strong Wrestling (New Japan Pro Wrestling) (each one represents a certain organization, but I don't know which is which yet, except for Neo Strong) You will fight 5 wrestlers, and then a "boss" wrestler, who is a secret character. After you win the belt of a league, you save it to the memory card, and that boss wrestler is selectable in all modes except League Challenge from then on. Once you beat all 6 Leagues with the same wrestler it opens up a "secret" league for you to wrestle in. There are two secret leagues, and which one opens up depends on what type of wrestler you have been playing with. If you're using a Junior Heavyweight, the "Super Jr." League will be playable, if you're using a Heavyweight, the "Super Heavy" League will be playable. Beat each "Super" league and two more wrestlers will become playable. There are many options available as well. There are 3 levels for the computer opponents (Easy, Normal, Hard), 5 time limits (5, 10, 30, 60, and no time limit), Normal and European matches (1 fall, Best of 3 falls), Ring Out on or off, Rope Break (if a wrestler is in the ropes, the pinfall/submission hold must be broken) on or off, and TKO on or off (I think this gets rid of the submission wins, I'm not sure). You can also save 10 created belts on your memory card (the whole game only takes one memory card slot to save your League Challenge belts won and your created belts). Control is well done as well. The O Button is used for all "grappling" moves, the X button for Punch/Kick moves, the Triangle button runs at the ropes, and the square button is used for blocking and escaping. The shoulder buttons are also used to help substitute for double button presses, such as the "special move" (unblockable punch/kick type hit, which decreases in effectiveness each time you use it in the match), the punch/kick reversal, the Leapfrog or drop-down move wrestlers use when an opponent is running at them from the ropes, and the taunt, which is used to increase your "spirit meter". The O button is used in combination with D-pad pressing and holding down the O button for different periods of time. These variables, along with your distance from your opponent and whether you're facing his front or back determine which move your wrestler will perform. It sounds complicated, but you get the hang of it quickly. The Spirit meter is a measure of how "psyched" your wrestler is. As the meter goes from red to a flashing white, your moves become more potent and you can reverse more moves on your opponent. You increase your spirit by performing difficult moves, and by doing these moves you also decrease your opponent's spirit. A High spirit level makes your moves more effective and help you pin your opponent. I won't even go into the superplexes, planchas, and top-rope frankensteiners and powerbombs.....but they're in there! Score: 10 Manual: For once there's a well done wrestling manual! It doesn't tell you every move for every wrestler, but it DOES tell you the differnt button presses needed to pull off those moves. It's easy to pick up and play on Easy, but Normal and Hard introduce a lot more blocking and escaping done by the Computer. There's even a WCW catalogue you can order from in the back if you want to buy a WCW belt to wear when you play..... :) Score: 9 Overall: Only down side is no tag-team matches, but that'll probably happen in the sequel. If you're a Wrestling fan in the US: BUY THIS GAME. You won't be disappointed. Score: 9.5 (lack of tag-team and sound keep it from being a 10) Below I will list the wrestlers that I can recognise in the game. This list does include Spoilers for the secret characters, so I will leave some spoiler space...... SPOILER SPACE!!!!!!!!! | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | WCW wrestlers (real names in game): Hulk Hogan (NWO and Red&Yellow), Chris Benoit, Eddy Guerrero, Lex Luger, Sting (Crow & Original), Ric Flair, Rick Steiner, Scott Steiner, Dean Malenko, Ultimo Dragon, Lord Steven Regal, Masahiro Chono, Jeff Jarrett (boss for WCW), The Giant (reported boss for Super Heavy, i haven't won it yet, so I'm not sure) Other Wrestlers (real names not used, but recognizable):Akira Maeda (master of the shoot...once broke Andre the Giant's cheek with kicks to the head), Ken Shamrock (now in WWF), Scott Norton (he's in the WCW, why they didn't use his real name is beyond me), Hakushi, Sabu, Great Muta, Jushin Lyger, Road Warrior Hawk, Mil Mascaras (boss character), Steve Williams, Stan Hanson, Tiger Mask (boss character for Super Jr.) If others are more familiar with Japanese wrestling they might be able to identify more than I can. Needless to say, 59/60 are based on real wrestlers, the only "fake" one being "The Unknown". Good luck, and have fun playing WCW vs. the World! Keith E. Young
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