WCW vs. The World
Review from the Net
First of all, I am a HUGE wrestling fan. I've been following the pseudo-sport for over ten years, and have been working in the business part time as a manager and TV commentator for the past four years or so. Therefore, anytime a wrestling game comes along, I immediately snap it up. I've seen almost all wrestling console games, which have ranged from excellent (New Japan 2 Pro Wrestling, import PS) to to pretty good (WWF Royal Rumble, SNES, Power Move Pro Wrestling, PS) to very bad (WCW, SNES, WWF In Your House, PS) to somewhere inbetween (WCW on NES; WWF Wrestlemania PS). So where does the new WCW vs. the World fall? Well, it's not as good as the import New Japan Pro Wrestling 2. In fact, it's not even close. That doesn't mean it's a bad game, however. In fact, it's rather good. WCWVW is a three dimensional wrestling game with polygonal figures. There are several different modes of play, including tournaments, exhibition matches, league matches, and elimination matches. Sadly, there is no tag team mode or battle royal mode, although players can, of course, take on a friend. Each wrestler reportedly has over 50 moves and taunts, and there are a whopping 60 wrestlers to choose from. Sadly, only 12 or so are from WCW. Among the top names are Hulk Hogan, Ric Flair, Lex Luger, Sting, Dean Malenko, the Steiners, Chris Benoit, and Eddy Guerrero. Therefore, a good chunk of the WCW talent pool is NOT in the game, including Diamond Dallas Page, The Outsiders of Scott (Razor Ramon) Hall and Kevin (Diesel) Nash, Harlem Heat, Public Enemy, Randy Savage, etc.. So who makes up the remaining 40+ wrestlers, you ask? Well, the game was originally made and marketed in Japan under the guise of Virtual Pro Wrestling. It featured characters based on wrestlers from all the Japanese wrestling organizations, such as New Japan, All Japan, WAR, RINGS, and several others, although it used none of their names. Therefore, the non-WCW wrestlers are from these same groups. Among the wrestlers American fans may know in the non-WCW groups are Road Warrior Hawk, Sabu, Hakushi, Stan Hansen, Dan Severn, Dr. Death Steve Williams, and the Great Muta. The variety of wrestlers is very good, although a lot of wrestlers share the same moves and execute them exactly the same way (unlike New Japan 2, where the Great Muta's moonsault is different from Jushin Lyger's, etc.). Graphics: This is WCWVW's main downfall. The graphics are blocky and stiffly and slowly animated. When I first saw Eddy Guerrero (a lightweight), I thought I had stumbled across the Michelin Man as a hidden character! 8) Next to New Japan 2 or Power Move (or any decent 3D fighter, actually), WCWVW doesn't hold up. All the characters seem to be the same polygon model, with different texture maps (although I could be wrong here). All the characters look alike. No one is bigger or smaller in terms of height and weight. Some wrestlers have sculpted chests via textures, but look just like the others. On the plus side, each wrestler has two outfits, some radically different. For example, there is an "evil" version of Hulk Hogan (in NWO outfit), and a "good" Hulk (in traditional yellow and red). Same for Sting, who wears his unhappy clown/Crow face paint in one version and his bright blonde hair and red and white face paint in another. Sound: Not as bad as the graphics, but pretty weak. There is no commentary (ala WWF Wrestlemania), and the punches sound like a slap on the wrist. The moves just don't sound like they hurt. The background music is standard rock fare, nothing to get worked up over. I was saddened there was no Stinger howl, Nature Boy "WOOO!" or even a Hogan "Whatcha gonna do?" 8( Gameplay: Where WCWVW shines is where it really counts: in the ring play. The wrestlers have a ton of moves, and there are oodles of wrestlers to choose from. In addition, the moves are fairly easy to pull off, although the method of choosing different moves via the old "how long you hold down the button method" is weak, especially considering the multitude of buttons on the PS control. There is also the spirit meter, which gives a wrestler extra strentgth (and added moves) which is acquired by doing fancy moves and posing/taunting the crowd. Once the meter is charged, KO your opponent with a variety of different moves, plus more powerful version of regular moves. It's a neat concept, although not a new one, as Power Move and New Japan 2 both use a similar concept. WCWVW does a good job of capturing the feel of a match via its taunts and moves. I nearly lost it when Hogan started his annoying posing routine, and laughed aloud when Flair did the old "back off". Sabu points to the sky, and the Stinger howls (albeit with no audio). Hulk drops a leg, Sabu does an outside moonsault, Sting does the Scorpion Death Drop and Lock, Eddy does his Frog Splash. If they do it on Monday Nitro, they do it in the game. Overall: Don't let my negative comments put you off. If you are a wrestling fan and you don't want to shell out $50 for the import chip and another $70 for New Japan 2, pick up WCWVW. It's a good game. Not the best, but pretty good nonetheless. -- Randy --
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